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** This file is part of the examples of the Qt Toolkit.
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**
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**     notice, this list of conditions and the following disclaimer in
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#include <iostream>
#include <QtGui>
#include <QTimer>

#include "mainwindow.h"
#include "camera.h"



//! [0]
MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{

    ui->setupUi(this);

    StandardCamera *c = new StandardCamera();
    //glWidget = new GLWidget(c);
    viewer = new Viewer(c);

    QHBoxLayout *mainLayout = new QHBoxLayout;
    //mainLayout->addWidget(glWidget);
    mainLayout->addWidget(viewer);

    viewer->show();

    ui->renderViewport->setLayout(mainLayout);

    connect(ui->actionPlayPause,SIGNAL(triggered()),this,SLOT(setPlay()));
    connect(ui->actionStop,SIGNAL(triggered()),this,SLOT(stopSimulation()));
    connect(ui->actionSave,SIGNAL(triggered()),this,SLOT(saveScene()));
    connect(ui->actionDelete,SIGNAL(triggered()),this,SLOT(deleteScene()));

    connect(ui->radioSolid,SIGNAL(clicked()), this, SLOT(setSolid()));
    connect(ui->radioWire,SIGNAL(clicked()), this, SLOT(setWire()));

    connect(ui->actionAdd_Object,SIGNAL(triggered()),this,SLOT(addObject()));


    setWindowTitle(tr("MyBullet"));

}

void MainWindow::keyPressEvent(QKeyEvent *e)
{
    if (e->key() == Qt::Key_Escape)
        close();
    else
        QWidget::keyPressEvent(e);
}


void MainWindow::setPlay()
{
    viewer->setPlay();
}

void MainWindow::stopSimulation(void)
{
    viewer->stop();
}

void MainWindow::saveScene()
{
    viewer->saveScene();
}

void MainWindow::deleteScene()
{
    viewer->deleteScene();
}

void MainWindow::setSolid()
{
    viewer->setSolid();
}

void MainWindow::setWire()
{
    viewer->setWire();
}

void MainWindow::addObject()
{
    DialogAddObject *d=new DialogAddObject(this);
    d->exec();
    if(!d->ok) return;
    switch(d->type)
    {
        case DialogAddObject::SPHERE: viewer->addSphere(d->radius); break;
        case DialogAddObject::BOX: viewer->addBox(d->sizeBox); break;
        case DialogAddObject::TRIMESH: viewer->addMesh(d->filename); break;
    }
}
